Author Archives: brad isdrab

About brad isdrab

Artist and world maker

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First model of the year! This was s pretty fun quick build from #meng #worldwartoons and definitely satisfied a little of the urge I had after finishing #Catch22 Until I decide I need to do a bomber with full interiors… It went together, paint and all in a couple hours. It's a funny exaggerated scale that doesn't fit my miniatures so I fought back the urges to weather and convert it up… so far, but L said it couldn't possibly be done because it is too clean.
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Cast #cement #sculpture
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A major kitbash I've had on my work bench for a long time now, combining a lot of elements here, and inclusion of LEDs for good measure #inq28 #blanchitsu #40k #adeptusmechanicus #kitbash #churchtank cathedral #admech
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Experimenting a bit with powdered weathering pigments #admech #40k #mechanicum
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UE VR DF

Doing some experiments in Unreal for VR on an Oculus go. I started with GearVR.

Some scale model photogrammetry

I wish I knew a way to adjust manipulators inside UE.

Navigating with the controller works via teleportation using Tom Looman’s blueprint for VR.(www.tomlooman.com)

The only thing that seems odd about it now, is that ever since UE 2.24.2 the trigger and D-pad both cast the ray fir teleportation. It seems that unreal changed the way the button listeners work. I think it must be here:

Because I caught this in my build log:

This feels like the right thing to fix

There are many things wrong in this image but fun to assemble a scene.

I wonder why the smoke doesn’t appear in the Oculus go

The model needs a pose, but I figured iut a bit of rigging in blender. I was able to salvage the work I did in iclone years ago. I might need to re rig him with a better standard UE mannequin to accept mocap.

His body is inside out, whoops

The photogrammetry wall could be sharper, both in detail and sharp mesh edges,

Guess it’s back to blender time…


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Had fun putting together these fully articulated #knights and giving them a basic primer base coat. Just using black, grey white and brown primer with a little weathering powder so far. Bases textured with scrap and hardware. Lots more details to add and eventually paint but I'm liking where they are so far, #inq28 #blanchitsu #40k #ender3 #3dprinting #kitbash
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Dug up this old horror film that I made with @wayshak and @ladysamar We screened it through @fangoria 15 years or so ago, hard to believe it's been so long now.
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