Tag Archives: resin
Its been a long road, from prototypes to molds/casting/assembly and painting, but I’m proud to announce that the new Drab future toys will be available through the Zerofriends web store this Friday, (Tomorrow!) and I can’t wait to see what everyone does with theirs.
I’d hoped to do a full write-up including tutorial videos for each step of the process, but sadly my phone was stolen before I could unload all the material I’d been recording. Fortunately I did manage to document a lot of the process and am able to share that with you now.
I created prototypes for each of the seven characters in Drab Future. These began as kit-bashed models based from various toys, won from skee-ball games, purchased from grocery stores and randomly aquired.
I spent hours sourcing the best parts to match the character’s costumes and props.
I looked awhile for the a good way to mimic the texture of Casey Jones’ ghillie suit, who also began as a skee-bll prize firefighter, and eventually I settled on using gauze, treated with wax and liguid sculpy, and resculpted with a soldering iron.
When it was time to make the molds I produced elaborate vent/sprues to direct the flow of resin and prevent air bubbles.
Next came clean-up, each toy needed a bit of time with the dremel and x-acto to have it’s sprue and flashing removed. I decided to leave the slight imperfections such as air-bubbles as a mark of their creation, a bit of character to each one.
I’m excited to announce that I’ve finished a new series of sculptures and toys for the upcoming Zero Friends group show! As is the case with the majority of my work these days, all sales will go towards my Drab Future project. Full details about the show are at the bottom, but first I’d like to show off some selections of the new work.
Full gallery of work here
These guys are based on one of my older designs for the Annexbot chess set. These characters were designed to be a small collectible platform to customize, and I’ve made many of them now. I’ve been toying with some rules that would use these guys in table-top game, but its still a long way off…
I started with one of my Richards and a few annexbot parts, and came up with something unexpected.
This guy is more of a kitbash/toy mod than my usual work. I generally have a rule for myself againsed using existing parts. It feels like cheating to not take something out of context and completely re-imagine it.
So I tried to fight it when I set this Richard bot down in the bits box and he lined up with some Voltron parts I tried to fight it. In the end it was just too cool not to do.
I dug into some of my jars of parts and gathered watch bateries and hardware, radio tubes and wire and weathered with layers of mixed pigment and rust
The radio tube-head is a slight nod to Christopher De Leon. I picked up one of his scetches from a gallery near my studio. He has got some great work and character designs;( http://truevisuals.tumblr.com/ )
All this work will be on display at Zero friends starting on Friday for the First Friday Art Murmur July 6th, with a special Artist’s reception on Saturdya July 7th.
489 25th St.
Oakland, CA. 94612
I needed a figure sculpt to start with. I chose my ‘Richard Simmons’ character, sculpted in Super Sculpy since I knew I’d be making a few of these guys for my ‘Crom’ sculpture and wanted a pose-able base to work from.
Once the figure was blocked out and mostly detailed, but before I cooked the clay I started cutting into it and dividing it up, that way I could plan how it would break down into parts. After I’d scored into the clay I cooked him and finished the cut all the way through the armature.
Disassembled the parts, and started clean up on them. I had to make sure it woulf fit back together and that the joins weren’t too jagged.
Next I sprued the parts to make molds. This is the process of attaching the parts to a board and to each other to allow them to be suspended in silicone for the mold. The thing to keep in mind at this stage was that I needed to pour the parts in a way that would minimize air bubbles, and allow the resin to flow through. This is one of the most tricky and intensive parts and I’ve learned a ton by trial and (expensive) error.
These were first made available at the Alternative Press Expo in 2008 and are currently sold out.
My Ball-joint dolls are completed and dropped off for the ‘Have and have not’ group show. I made three new figures total in various stages of weathering and character.
These will be available for purchase through the gallery; Varnish fine art, and the proceeds will go towards helping me to create Drab future
All three are fully pose able/articulated, made of hand-cast resin, and modeled in the style of Asian BJDs, such as Volks, but with my own twist.
Lots more images in my full Gallery on Flickr
If you can make it out to the reception I’d love to meet you all, and I’ve got some other surprises inbound for the show…
The Have and Have Not Group Show
curated by Lee Ballard
April 7 – April 28, 2012
ARTIST RECEPTION: Saturday April 7, 5-8pm
The Have and Have Not Group Show features fine artworks of various media by Jon Wayshak, Rick Berry, Robert Bowen, Kiyoshi Nakazawa, Brad Isdrab, Morning Breath/Doug Cunningham, Scott Cambell, Lucien Shapiro, Barron Storey, Sam Keith, Lee Ballard, Ian Ameling, John Watkiss, and Rogelio Martinez.
Varnish Fine Art
16 Jessie Street, #C120
San Francisco, CA 94105